FAQ on Building a
Cleric
Table of Contents
I. Q & A
II. Stats and Where to level
III. Spells
IV. Conclusion
I. Q & A
Q. What is the best class for a cleric?
A. In my opinion, a dreg cleric used to be the
best class, but since class
doesnt matter
anymore because stat points don't matter when you put them on,
make any class
that you think looks the coolest.
Q. What kind of weapons can clerics use?
A. Clerics, unlike wizards and warlocks, can
use blunt weapons as well as
staffs. Clerics can not use swords, daggers, or the
mystic blade.
Q. What skills should I put my points on?
A. If I were you, I'd save up my points until
level 11 and 12 and put them
all on Resist
Lightning and Resist Magic.
Q. How come when I PK I loose mana?
A. Clerics are a holy class. They shouldnt be made for PKing unless it is
absolutely
necessary. When clerics become evil
they loose more then half of
their Mana points
and it makes it very hard to become good again.
II. Stats
The most important
part in building a character is the stats.
The starting
stats should be as
follows.
Level 1
15 10 18 16 16
>From here you
should start hunting rogues and giant bugs to gain experience.
Use battle scrolls while hunting to raise
your read level. When your read
level increases
start using more powerful scrolls such as vis baritus
scrolls. By the time your read level reaches 21 you
should be level 3 and
your stats should
be...
Level 3
17 10 18 16 16
Raise strength 2
level because you want to raise your strength to 22 to wear
a mystic plate at
level 18. And because it does not
matter when you put
stats on, it will
be easier to hunt using melee rather than using magic.
From here you want to get all shrines and
great hall...your stats should
read...
Level 3
19 12 20 18 18
You should start hunting the harder rogues,
trolls, archers, thieves, and
giant bugs. You should hunt these creatures until level
5 and your stats
should read...
Level 5
21 12 20 18 18
Now you can start hunting skeletons in the
Terthius or Semel Graveyard.
I recommend the
Semel graveyard because not many people hunt there because
there is no
merchant to teleport there so youd have to walk...If you look on
the map its the
Top Left town. You should hunt these
creatures until level
9.
Level 9
22 12 23 18 18
Now you can start hunting East
dungeon. You want to wear atleast 1
ring
of contravenum due
to the Giant Spiders poison. The
monsters here are hell
hounds, volucris,
skeletons, and calvaria, and sometimes ROG.
You should
hunt here until
level 12.
Level 12
22 12 23 20 19
Great!
Now you can add your skill points to resist magic and
lightning, this
will make hunting master warlocks and super warlocks easier,
but still a
difficult task to achieve. At level 12
your can start hunting
in Dungeon
server. There are multiple spots you
can hunt at. I recommend
the Archer room
and the Ogre Spot for quick EXP. You
should hunt here until
level 14.
Level 14
22 12 23 22 19
You want to get Intelligence to 25 stat
points so you can wear the Ominex
staff. This staff has very fast regen mana, and has
the ability to steal
HP. In my opinion it is one of the best
staffs. Now with the proper gear,
and proper
potions. You can start hunting the
calvaria pit. This is risky
for you 56k modem
users. If you lag out/run out of mana,
you can fall to
your doom and
automatically loose exp. I only
recommend this if you are
skilled
player. In calvaria pit you can level
there until level 22 and even
after that, but at
22 there are better places you can hunt!
Level 22
22 12 25 25 22
From here on out I recommend adding to
Wisdom just due to the fact that
clerics mana and
spell strength is based on wisdom. I
hope the stat list
helped you on
building your cleric!
III. Spells
Clerics are a great class because the
spells the achieve help them to
hunt well, and get
away fast if you need to! At level 1
clerics usually
start out with
Minor Mederi and Minor Sanatio which are good for healing
during battle.
The spells that make a cleric a cleric
are...
Adgredi Animus
(Red Beam)
Fulgur (Lightning)
Magnus Almus
Mederi
These are the spells you will be using
the most.
Adgredi Animus is the best spell for
hunting. It increases in strength
as you level
up. It also hits more enemies at one
time as you level up.
Fulgur is the best spell for self defense
and PVP. It also increases in
strength as you
level up. This is by far the best
attack spell that clerics
achieve.
Magnus almus is the best self defense
spell that clerics recieve. When
you cast it on
yourself it takes 1,300 exp and has a 50% chance of working.
Before you cast
this on yourself say the words "-almus" or else it will not
work. When you cast the spell go to the cleric
shrine (South South East of
Scelest(PK town))
and if it seems that you are being "Charged up" then that
means the spell
worked! What the spell does is, When
you should have died
you will
automatically be given full hp and full mana.
But when this
happens you will
need to recast the spell.
Clerics get the strongest mederi spell
because they are a Holy class.
They can revive
another player who has died. They have
the strongest mederi
that can help when
in battle.
IV. Conclusion
That concludes my Cleric FAQ. I hope that reading this has furthered
your knowledge on
building a cleric. Have fun with your
great built
character!